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Other · Huge · mp2023_01_g9ec

m23_1_mp2023_01_g9ec_additions_emissive_lod

Model name

m23_1_mp2023_01_g9ec_additions_emissive_lod GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
50.01 × 87.02 × 7.42 m
Size class
Huge
LOD distance
450 m
HD texture distance
117.9 m
Texture dictionary
ytyp
DLC
mp2023_01_g9ec
DLC pack
Group
Other
Time-based
Yes

Spawn m23_1_mp2023_01_g9ec_additions_emissive_lod in FiveM

local model = `m23_1_mp2023_01_g9ec_additions_emissive_lod` -- 0xC3AF2986
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 3283036550.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects