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Doors & windows · Medium · San Andreas Mercenaries

m23_1_prop_m31_cntrdoor_ld_r

Model name

m23_1_prop_m31_cntrdoor_ld_r GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
1.38 × 0.09 × 2.50 m
Size class
Medium
LOD distance
400 m
HD texture distance
125 m
Texture dictionary
ytyp
DLC
San Andreas Mercenaries
DLC pack
Group
Doors & windows

Spawn m23_1_prop_m31_cntrdoor_ld_r in FiveM

local model = `m23_1_prop_m31_cntrdoor_ld_r` -- 0x4A2E019D
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 1244529053.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects