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Electronics · Large · The Chop Shop

m23_2_int1_m232_prop_monitor_01b

Model name

m23_2_int1_m232_prop_monitor_01b GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
5.95 × 7.20 × 1.71 m
Size class
Large
LOD distance
150 m
HD texture distance
5 m
Texture dictionary
ytyp
DLC
The Chop Shop
DLC pack
Group
Electronics

Spawn m23_2_int1_m232_prop_monitor_01b in FiveM

local model = `m23_2_int1_m232_prop_monitor_01b` -- 0x30709A0F
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 812685839.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects