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Electronics · Medium · The Chop Shop

m23_2_int1_m232_sec_screen_05

Model name

m23_2_int1_m232_sec_screen_05 GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Fragment
Size (x × y × z)
0.05 × 1.00 × 0.56 m
Size class
Medium
LOD distance
150 m
HD texture distance
5 m
Texture dictionary
ytyp
DLC
The Chop Shop
DLC pack
Group
Electronics

Spawn m23_2_int1_m232_sec_screen_05 in FiveM

local model = `m23_2_int1_m232_sec_screen_05` -- 0xC418ADAA
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 3289951658.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects