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Electronics · Small · The Chop Shop

m23_2_int1_m232_sec_screen_16

Model name

m23_2_int1_m232_sec_screen_16 GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Fragment
Size (x × y × z)
0.45 × 0.19 × 0.32 m
Size class
Small
LOD distance
150 m
HD texture distance
5 m
Texture dictionary
ytyp
DLC
The Chop Shop
DLC pack
Group
Electronics

Spawn m23_2_int1_m232_sec_screen_16 in FiveM

local model = `m23_2_int1_m232_sec_screen_16` -- 0xA602F937
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 2785212727.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects