Interior props · Huge · mp2023_02_g9ec
m23_2_int3_m232_b5_lp
Model name

Identifiers and data
- Model name
- Hash
- Int32 hash
- Hex hash
- Type
- Drawable
- Size (x × y × z)
- 80.79 × 48.26 × 0.00 m
- Size class
- Huge
- LOD distance
- 100 m
- HD texture distance
- 5 m
- Texture dictionary
- ytyp
- DLC
- mp2023_02_g9ec
- DLC pack
- Group
- Interior props
Spawn m23_2_int3_m232_b5_lp in FiveM
local model = `m23_2_int3_m232_b5_lp` -- 0xB9AD5021
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)Backticks in Lua turn the name into its hash at compile time, the same number as 3115143201.
More from m23_2_mp2023_02_dlc_int_3
m23_2_int3_m232_b1_lp
m23_2_int3_m232_b2_lp
m23_2_int3_m232_b3_lp
m23_2_int3_m232_b4_lp
m23_2_int3_m232_brand_emissive
m23_2_int3_m232_brand_emissive_r
m23_2_int3_m232_conduit
m23_2_int3_m232_decals_skids
m23_2_int3_m232_det_ceiling
m23_2_int3_m232_det_decals
m23_2_int3_m232_det_decals2
m23_2_int3_m232_det_floor_split_01
