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Furniture · Large · The Chop Shop

m23_2_int4_m232_cabinet_safe_basic

Model name

m23_2_int4_m232_cabinet_safe_basic GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
6.75 × 0.71 × 2.71 m
Size class
Large
LOD distance
100 m
HD texture distance
25 m
Texture dictionary
ytyp
DLC
The Chop Shop
DLC pack
Group
Furniture

Spawn m23_2_int4_m232_cabinet_safe_basic in FiveM

local model = `m23_2_int4_m232_cabinet_safe_basic` -- 0x4DBA1C83
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 1304042627.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects