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Doors & windows · Huge · The Chop Shop

m23_2_int5_m232_window_frames

Model name

m23_2_int5_m232_window_frames GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
4.43 × 14.12 × 1.26 m
Size class
Huge
LOD distance
100 m
HD texture distance
5 m
Texture dictionary
ytyp
DLC
The Chop Shop
DLC pack
Group
Doors & windows

Spawn m23_2_int5_m232_window_frames in FiveM

local model = `m23_2_int5_m232_window_frames` -- 0x0A317B79
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 171015033.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects