Skip to content

Interior props · Large · The Chop Shop

m23_2_int6_m232_office_1_shell

Model name

m23_2_int6_m232_office_1_shell GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
4.13 × 6.00 × 3.69 m
Size class
Large
LOD distance
100 m
HD texture distance
5 m
Texture dictionary
ytyp
DLC
The Chop Shop
DLC pack
Group
Interior props

Spawn m23_2_int6_m232_office_1_shell in FiveM

local model = `m23_2_int6_m232_office_1_shell` -- 0xCB30EDB4
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 3408981428.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects