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Money & valuables · Small · The Chop Shop

m23_2_prop_m32_bag_open_01a

Model name

m23_2_prop_m32_bag_open_01a GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
0.65 × 0.32 × 0.31 m
Size class
Small
LOD distance
100 m
HD texture distance
5 m
Texture dictionary
ytyp
DLC
The Chop Shop
DLC pack
Group
Money & valuables

Spawn m23_2_prop_m32_bag_open_01a in FiveM

local model = `m23_2_prop_m32_bag_open_01a` -- 0xD25D040E
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 3529311246.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects