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Other · Large · The Chop Shop

m23_2_prop_m32_lobay_pillar02

Model name

m23_2_prop_m32_lobay_pillar02 GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Fragment
Size (x × y × z)
1.20 × 1.60 × 4.80 m
Size class
Large
LOD distance
120 m
HD texture distance
5 m
Texture dictionary
ytyp
DLC
The Chop Shop
DLC pack
Group
Other

Spawn m23_2_prop_m32_lobay_pillar02 in FiveM

local model = `m23_2_prop_m32_lobay_pillar02` -- 0xC0F9DCD8
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 3237600472.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects