Other · Large · The Chop Shop
m23_2_prop_m32_lobay_pillar02
Model name

Identifiers and data
- Model name
- Hash
- Int32 hash
- Hex hash
- Type
- Fragment
- Size (x × y × z)
- 1.20 × 1.60 × 4.80 m
- Size class
- Large
- LOD distance
- 120 m
- HD texture distance
- 5 m
- Texture dictionary
- ytyp
- DLC
- The Chop Shop
- DLC pack
- Group
- Other
Spawn m23_2_prop_m32_lobay_pillar02 in FiveM
local model = `m23_2_prop_m32_lobay_pillar02` -- 0xC0F9DCD8
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)Backticks in Lua turn the name into its hash at compile time, the same number as 3237600472.






