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Barriers & traffic · Huge · The Chop Shop

m23_2_prop_m32_plasticbarrier_04a

Model name

m23_2_prop_m32_plasticbarrier_04a GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
12.84 × 0.61 × 1.00 m
Size class
Huge
LOD distance
750 m
HD texture distance
15 m
Texture dictionary
ytyp
DLC
The Chop Shop
DLC pack
Group
Barriers & traffic

Spawn m23_2_prop_m32_plasticbarrier_04a in FiveM

local model = `m23_2_prop_m32_plasticbarrier_04a` -- 0xE9136826
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 3910363174.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects