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Barriers & traffic · Large · The Chop Shop

m23_2_prop_m32_securityfence3_01a

Model name

m23_2_prop_m32_securityfence3_01a GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
6.85 × 0.49 × 1.04 m
Size class
Large
LOD distance
200 m
HD texture distance
12 m
Texture dictionary
ytyp
DLC
The Chop Shop
DLC pack
Group
Barriers & traffic

Spawn m23_2_prop_m32_securityfence3_01a in FiveM

local model = `m23_2_prop_m32_securityfence3_01a` -- 0x5FCA4574
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 1607091572.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects