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Doors & windows · Medium · The Chop Shop

m23_2_prop_m32_sub_doorl_open_c

Model name

m23_2_prop_m32_sub_doorl_open_c GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
1.27 × 0.89 × 2.21 m
Size class
Medium
LOD distance
100 m
HD texture distance
15 m
Texture dictionary
ytyp
DLC
The Chop Shop
DLC pack
Group
Doors & windows

Spawn m23_2_prop_m32_sub_doorl_open_c in FiveM

local model = `m23_2_prop_m32_sub_doorl_open_c` -- 0x51883B7D
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 1367882621.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects