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Signs & billboards · Large · The Chop Shop

m23_2_prop_m32_wall_sign_0l1

Model name

m23_2_prop_m32_wall_sign_0l1 GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
3.04 × 0.18 × 4.69 m
Size class
Large
LOD distance
500 m
HD texture distance
5 m
ytyp
DLC
The Chop Shop
DLC pack
Group
Signs & billboards

Spawn m23_2_prop_m32_wall_sign_0l1 in FiveM

local model = `m23_2_prop_m32_wall_sign_0l1` -- 0x4434A0F5
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 1144299765.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects