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m24_1_mp2024_01_additions_carrmp_flight_decal_lod

Model name

m24_1_mp2024_01_additions_carrmp_flight_decal_lod GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
85.73 × 337.72 × 2.64 m
Size class
Huge
LOD distance
600 m
HD texture distance
300 m
Texture dictionary
ytyp
DLC
Bottom Dollar Bounties
DLC pack
Group
Lights

Spawn m24_1_mp2024_01_additions_carrmp_flight_decal_lod in FiveM

local model = `m24_1_mp2024_01_additions_carrmp_flight_decal_lod` -- 0xA0B491A8
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 2696188328.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects