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Doors & windows · Large · Bottom Dollar Bounties

m24_1_mph_int_hng_1_door_open

Model name

m24_1_mph_int_hng_1_door_open GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
0.10 × 5.62 × 0.61 m
Size class
Large
LOD distance
230 m
HD texture distance
50 m
Texture dictionary
ytyp
DLC
Bottom Dollar Bounties
DLC pack
Group
Doors & windows

Spawn m24_1_mph_int_hng_1_door_open in FiveM

local model = `m24_1_mph_int_hng_1_door_open` -- 0x61B33AB4
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 1639135924.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects