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Weapons & military · Medium · Bottom Dollar Bounties

m24_1_prop_m24_1_carrier_bombs_1

Model name

m24_1_prop_m24_1_carrier_bombs_1 GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
1.96 × 1.61 × 1.19 m
Size class
Medium
LOD distance
150 m
HD texture distance
12 m
ytyp
DLC
Bottom Dollar Bounties
DLC pack
Group
Weapons & military

Spawn m24_1_prop_m24_1_carrier_bombs_1 in FiveM

local model = `m24_1_prop_m24_1_carrier_bombs_1` -- 0x23141283
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 588518019.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects