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Doors & windows · Medium · Bottom Dollar Bounties

m24_1_prop_m41_bounty_door_s3_r

Model name

m24_1_prop_m41_bounty_door_s3_r GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
1.30 × 0.21 × 2.30 m
Size class
Medium
LOD distance
100 m
HD texture distance
5 m
Texture dictionary
ytyp
DLC
Bottom Dollar Bounties
DLC pack
Group
Doors & windows

Spawn m24_1_prop_m41_bounty_door_s3_r in FiveM

local model = `m24_1_prop_m41_bounty_door_s3_r` -- 0xFE64D8D7
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 4268021975.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects