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Signs & billboards · Small · Bottom Dollar Bounties

m24_1_prop_m41_morguesign_01a

Model name

m24_1_prop_m41_morguesign_01a GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
0.71 × 0.00 × 0.81 m
Size class
Small
LOD distance
100 m
HD texture distance
5 m
Texture dictionary
ytyp
DLC
Bottom Dollar Bounties
DLC pack
Group
Signs & billboards

Spawn m24_1_prop_m41_morguesign_01a in FiveM

local model = `m24_1_prop_m41_morguesign_01a` -- 0x391B262E
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 958080558.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects