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Signs & billboards · Large · Agents of Sabotage

m24_2_prop_m42_lunar_sign_06

Model name

m24_2_prop_m42_lunar_sign_06 GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
6.24 × 0.18 × 4.43 m
Size class
Large
LOD distance
1000 m
HD texture distance
5 m
ytyp
DLC
Agents of Sabotage
DLC pack
Group
Signs & billboards

Spawn m24_2_prop_m42_lunar_sign_06 in FiveM

local model = `m24_2_prop_m42_lunar_sign_06` -- 0xFB1A728F
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 4212814479.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects