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Furniture · Medium · 2025 update 1

m25_1_int_02_03_smoke_offshelfclo

Model name

m25_1_int_02_03_smoke_offshelfclo GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
2.50 × 0.48 × 2.05 m
Size class
Medium
LOD distance
100 m
HD texture distance
5 m
Texture dictionary
ytyp
DLC
2025 update 1
DLC pack
Group
Furniture

Spawn m25_1_int_02_03_smoke_offshelfclo in FiveM

local model = `m25_1_int_02_03_smoke_offshelfclo` -- 0xB5C6FB76
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 3049716598.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects