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Interior props · Large · 2025 update 1

m25_1_int_05_mid_hall_mesh_delta

Model name

m25_1_int_05_mid_hall_mesh_delta GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
4.41 × 5.73 × 2.40 m
Size class
Large
LOD distance
25 m
HD texture distance
15 m
Texture dictionary
ytyp
DLC
2025 update 1
DLC pack
Group
Interior props

Spawn m25_1_int_05_mid_hall_mesh_delta in FiveM

local model = `m25_1_int_05_mid_hall_mesh_delta` -- 0x9F3C28E5
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 2671519973.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects