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Money & valuables · Medium · 2025 update 1

m25_1_prop_m51_cash_pile_01b

Model name

m25_1_prop_m51_cash_pile_01b GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
1.09 × 0.60 × 0.35 m
Size class
Medium
LOD distance
100 m
HD texture distance
5 m
Texture dictionary
ytyp
DLC
2025 update 1
DLC pack
Group
Money & valuables

Spawn m25_1_prop_m51_cash_pile_01b in FiveM

local model = `m25_1_prop_m51_cash_pile_01b` -- 0x423B65ED
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 1111188973.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects