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Interior props · Huge · 2025 update 2

m25_2_int_01_c_gal_wall_tint

Model name

m25_2_int_01_c_gal_wall_tint GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
20.91 × 14.33 × 3.45 m
Size class
Huge
LOD distance
100 m
HD texture distance
5 m
Texture dictionary
ytyp
DLC
2025 update 2
DLC pack
Group
Interior props

Spawn m25_2_int_01_c_gal_wall_tint in FiveM

local model = `m25_2_int_01_c_gal_wall_tint` -- 0xE911C80A
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 3910256650.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects