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Lights · Huge · 2025 update 2

m25_2_int_02_lev_4_cor_light_proxy

Model name

m25_2_int_02_lev_4_cor_light_proxy GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
17.85 × 10.45 × 0.00 m
Size class
Huge
LOD distance
100 m
HD texture distance
5 m
Texture dictionary
ytyp
DLC
2025 update 2
DLC pack
Group
Lights

Spawn m25_2_int_02_lev_4_cor_light_proxy in FiveM

local model = `m25_2_int_02_lev_4_cor_light_proxy` -- 0x70F0DDF0
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 1894833648.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects