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Other · Large · 2025 update 2

m25_2_prop_m52_asea_burnt

Model name

m25_2_prop_m52_asea_burnt GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
1.75 × 4.34 × 1.47 m
Size class
Large
LOD distance
1000 m
HD texture distance
5 m
Texture dictionary
ytyp
DLC
2025 update 2
DLC pack
Group
Other

Spawn m25_2_prop_m52_asea_burnt in FiveM

local model = `m25_2_prop_m52_asea_burnt` -- 0x1BF253C1
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 468865985.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects