Signs & billboards · Large · 2025 update 2
m25_2_prop_m52_billboard_02a
Model name

Identifiers and data
- Model name
- Hash
- Int32 hash
- Hex hash
- Type
- Fragment
- Size (x × y × z)
- 2.49 × 9.75 × 3.72 m
- Size class
- Large
- LOD distance
- 1000 m
- HD texture distance
- 25 m
- Texture dictionary
- ytyp
- DLC
- 2025 update 2
- DLC pack
- Group
- Signs & billboards
Spawn m25_2_prop_m52_billboard_02a in FiveM
local model = `m25_2_prop_m52_billboard_02a` -- 0x3CECC06C
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)Backticks in Lua turn the name into its hash at compile time, the same number as 1022148716.
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