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Weapons & military · Medium · 2025 update 2

m25_2_prop_m52_box_ammo_01a

Model name

m25_2_prop_m52_box_ammo_01a GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Fragment
Size (x × y × z)
1.03 × 0.45 × 0.48 m
Size class
Medium
LOD distance
60 m
HD texture distance
15 m
Texture dictionary
ytyp
DLC
2025 update 2
DLC pack
Group
Weapons & military

Spawn m25_2_prop_m52_box_ammo_01a in FiveM

local model = `m25_2_prop_m52_box_ammo_01a` -- 0x0EDA867E
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 249202302.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects