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Doors & windows · Large · 2025 update 2

m25_2_prop_m52_door_man_shutter_003

Model name

m25_2_prop_m52_door_man_shutter_003 GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
3.50 × 0.04 × 3.00 m
Size class
Large
LOD distance
60 m
HD texture distance
5 m
Texture dictionary
ytyp
DLC
2025 update 2
DLC pack
Group
Doors & windows

Spawn m25_2_prop_m52_door_man_shutter_003 in FiveM

local model = `m25_2_prop_m52_door_man_shutter_003` -- 0x4112E60D
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 1091757581.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects