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Money & valuables · Large · Base game

p_jewel_door_l

Model name

p_jewel_door_l GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
1.31 × 0.20 × 3.18 m
Size class
Large
LOD distance
40 m
HD texture distance
15 m
Texture dictionary
ytyp
Physics dictionary
DLC
Base game
DLC pack
Group
Money & valuables

Spawn p_jewel_door_l in FiveM

local model = `p_jewel_door_l` -- 0x54FDCFE8
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 1425919976.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects