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Industrial & construction · Tiny · Base game

p_leg_bind_cut_s

Model name

p_leg_bind_cut_s GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
0.21 × 0.22 × 0.12 m
Size class
Tiny
LOD distance
40 m
HD texture distance
5 m
Texture dictionary
ytyp
Physics dictionary
DLC
Base game
DLC pack
Group
Industrial & construction

Spawn p_leg_bind_cut_s in FiveM

local model = `p_leg_bind_cut_s` -- 0xB38902B1
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 3012100785.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects