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Barriers & traffic · Tiny · Base game

p_sec_gate_01_s_col

Model name

p_sec_gate_01_s_col GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
0.00 × 0.09 × 0.02 m
Size class
Tiny
LOD distance
100 m
HD texture distance
5 m
ytyp
Physics dictionary
DLC
Base game
DLC pack
Group
Barriers & traffic

Spawn p_sec_gate_01_s_col in FiveM

local model = `p_sec_gate_01_s_col` -- 0xD89EC3BB
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 3634283451.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects