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Plants & trees · Tiny · Base game

p_w_grass_gls_s

Model name

p_w_grass_gls_s GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Fragment
Size (x × y × z)
0.09 × 0.09 × 0.22 m
Size class
Tiny
LOD distance
100 m
HD texture distance
5 m
ytyp
DLC
Base game
DLC pack
Group
Plants & trees

Spawn p_w_grass_gls_s in FiveM

local model = `p_w_grass_gls_s` -- 0x1BFD7275
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 469594741.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects