Skip to content

Barriers & traffic · Large · Base game

prop_barriercrash_01

Model name

prop_barriercrash_01 GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Fragment
Size (x × y × z)
1.75 × 8.50 × 1.17 m
Size class
Large
LOD distance
120 m
HD texture distance
15 m
Texture dictionary
ytyp
DLC
Base game
DLC pack
Group
Barriers & traffic

Spawn prop_barriercrash_01 in FiveM

local model = `prop_barriercrash_01` -- 0x2C486C4F
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 742943823.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects