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Barriers & traffic · Medium · Base game

prop_bollard_02a

Model name

prop_bollard_02a GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Fragment
Size (x × y × z)
0.22 × 0.22 × 1.26 m
Size class
Medium
LOD distance
50 m
HD texture distance
15 m
Texture dictionary
ytyp
DLC
Base game
DLC pack
Group
Barriers & traffic

Spawn prop_bollard_02a in FiveM

local model = `prop_bollard_02a` -- 0xC4B93E4E
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 3300474446.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects