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Other · Medium · Base game

prop_boxpile_04a

Model name

prop_boxpile_04a GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Fragment
Size (x × y × z)
1.85 × 1.56 × 1.53 m
Size class
Medium
LOD distance
150 m
HD texture distance
10 m
Texture dictionary
ytyp
DLC
Base game
DLC pack
Group
Other

Spawn prop_boxpile_04a in FiveM

local model = `prop_boxpile_04a` -- 0x11E9FD7B
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 300547451.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects