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Plants & trees · Large · patchday1ng

prop_bush_lrg_01e_cr2

Model name

prop_bush_lrg_01e_cr2 GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
5.93 × 5.50 × 2.82 m
Size class
Large
LOD distance
200 m
HD texture distance
5 m
Texture dictionary
ytyp
Physics dictionary
DLC
patchday1ng
DLC pack
Group
Plants & trees

Spawn prop_bush_lrg_01e_cr2 in FiveM

local model = `prop_bush_lrg_01e_cr2` -- 0x9A515D3F
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 2589023551.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects