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Plants & trees · Medium · Base game

prop_bush_med_05

Model name

prop_bush_med_05 GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
2.77 × 2.43 × 1.37 m
Size class
Medium
LOD distance
120 m
HD texture distance
10 m
Texture dictionary
ytyp
Physics dictionary
DLC
Base game
DLC pack
Group
Plants & trees

Spawn prop_bush_med_05 in FiveM

local model = `prop_bush_med_05` -- 0x3B2A8C05
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 992644101.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects