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Vehicles & parts · Huge · Base game

prop_cargo_int

Model name

prop_cargo_int GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
8.85 × 71.37 × 11.16 m
Size class
Huge
LOD distance
80 m
HD texture distance
5 m
Texture dictionary
ytyp
Physics dictionary
DLC
Base game
DLC pack
Group
Vehicles & parts

Spawn prop_cargo_int in FiveM

local model = `prop_cargo_int` -- 0x5A1A1BD9
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 1511660505.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects