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prop_cs_bin_01_skinned

Model name

prop_cs_bin_01_skinned GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
0.69 × 0.75 × 1.15 m
Size class
Medium
LOD distance
80 m
HD texture distance
5 m
ytyp
Physics dictionary
DLC
Base game
DLC pack
Group
Other

Spawn prop_cs_bin_01_skinned in FiveM

local model = `prop_cs_bin_01_skinned` -- 0x3C3B89F0
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 1010534896.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects