Skip to content

Other · Medium · patchday10ng

prop_ex_b_time_wh

Model name

prop_ex_b_time_wh GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
1.33 × 0.04 × 1.39 m
Size class
Medium
LOD distance
149 m
HD texture distance
74.5 m
Texture dictionary
ytyp
DLC
patchday10ng
DLC pack
Group
Other

Spawn prop_ex_b_time_wh in FiveM

local model = `prop_ex_b_time_wh` -- 0x301CF97C
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 807205244.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects