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Other · Medium · patchday14ng

prop_ex_random_pk_tr

Model name

prop_ex_random_pk_tr GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
2.66 × 0.09 × 2.77 m
Size class
Medium
LOD distance
350 m
HD texture distance
50 m
Texture dictionary
ytyp
DLC
patchday14ng
DLC pack
Group
Other

Spawn prop_ex_random_pk_tr in FiveM

local model = `prop_ex_random_pk_tr` -- 0x6412A741
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 1678944065.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects