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Other · Small · Base game

prop_gnome2

Model name

prop_gnome2 GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Fragment
Size (x × y × z)
0.51 × 0.41 × 0.68 m
Size class
Small
LOD distance
60 m
HD texture distance
15 m
Texture dictionary
ytyp
DLC
Base game
DLC pack
Group
Other

Spawn prop_gnome2 in FiveM

local model = `prop_gnome2` -- 0x4D99CE1C
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 1301925404.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects