Industrial & construction · Huge · Base game
prop_ind_crusher
Model name

Identifiers and data
- Model name
- Hash
- Int32 hash
- Hex hash
- Type
- Drawable
- Size (x × y × z)
- 4.93 × 18.48 × 6.34 m
- Size class
- Huge
- LOD distance
- 80 m
- HD texture distance
- 20 m
- Texture dictionary
- ytyp
- Physics dictionary
- DLC
- Base game
- DLC pack
- Group
- Industrial & construction
Spawn prop_ind_crusher in FiveM
local model = `prop_ind_crusher` -- 0xFAF5AA0C
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)Backticks in Lua turn the name into its hash at compile time, the same number as 4210403852.












