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Plants & trees · Large · Base game

prop_joshua_tree_02a

Model name

prop_joshua_tree_02a GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Fragment
Size (x × y × z)
3.01 × 4.08 × 4.94 m
Size class
Large
LOD distance
100 m
HD texture distance
15 m
Texture dictionary
ytyp
DLC
Base game
DLC pack
Group
Plants & trees

Spawn prop_joshua_tree_02a in FiveM

local model = `prop_joshua_tree_02a` -- 0x141FF39C
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 337638300.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects