Other · Small · Base game
prop_knife_stand
Model name

Identifiers and data
- Model name
- Hash
- Int32 hash
- Hex hash
- Type
- Drawable
- Size (x × y × z)
- 0.10 × 0.43 × 0.40 m
- Size class
- Small
- LOD distance
- 30 m
- HD texture distance
- 5 m
- ytyp
- Physics dictionary
- DLC
- Base game
- DLC pack
- Group
- Other
Spawn prop_knife_stand in FiveM
local model = `prop_knife_stand` -- 0xD482B34E
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)Backticks in Lua turn the name into its hash at compile time, the same number as 3565335374.












