Other · Large · Base game
prop_ld_balastrude
Model name

Identifiers and data
- Model name
- Hash
- Int32 hash
- Hex hash
- Type
- Fragment
- Size (x × y × z)
- 4.34 × 0.24 × 0.99 m
- Size class
- Large
- LOD distance
- 60 m
- HD texture distance
- 5 m
- Texture dictionary
- ytyp
- DLC
- Base game
- DLC pack
- Group
- Other
Spawn prop_ld_balastrude in FiveM
local model = `prop_ld_balastrude` -- 0x119D9B48
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)Backticks in Lua turn the name into its hash at compile time, the same number as 295541576.












