Money & valuables · Small · patchday6ng
prop_mk_money
Model name

Identifiers and data
- Model name
- Hash
- Int32 hash
- Hex hash
- Type
- Drawable
- Size (x × y × z)
- 0.36 × 0.11 × 0.56 m
- Size class
- Small
- LOD distance
- 149 m
- HD texture distance
- 74.5 m
- Texture dictionary
- ytyp
- DLC
- patchday6ng
- DLC pack
- Group
- Money & valuables
Spawn prop_mk_money in FiveM
local model = `prop_mk_money` -- 0x42615C3D
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)Backticks in Lua turn the name into its hash at compile time, the same number as 1113676861.

