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Money & valuables · Small · Base game

prop_nigel_bag_pickup

Model name

prop_nigel_bag_pickup GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
0.41 × 0.28 × 0.34 m
Size class
Small
LOD distance
60 m
HD texture distance
5 m
ytyp
DLC
Base game
DLC pack
Group
Money & valuables

Spawn prop_nigel_bag_pickup in FiveM

local model = `prop_nigel_bag_pickup` -- 0x3C3C6190
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 1010590096.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects